This person is a former Bungie Employee |
Jason Regier is a former employee of Bungie Studios. He was hired in March 1996 and worked on Marathon Infinity, Myth: The Fallen Lords and Myth II: Soulblighter as a programmer.[1] After completing Marathon Infinity with Alex Seropian, Regier ported Marathon and Marathon 2: Durandal into a combined title, Super Marathon for Apple's Pippin platform before moving on to the Myth series.[2]
Regier left Bungie amicably in 1998, as the company's main studio was in Chicago at the time and he did not want to leave California.[3] He presently works at Blizzard and was the lead programmer of Diablo III.
Credits / Experience[]
- 2014 - Diablo III: Reaper of Souls, Blizzard - Technical Director
- 2012 - Diablo III, Blizzard - Lead Programmer
- 2000 - Diablo II, Blizzard - Programmer
- 1998 - Myth II: Soulblighter, Bungie - Programmer
- 1997 - Myth: The Fallen Lords, Bungie - Programmer, Level Designer
- 1996 - Marathon Infinity, Bungie - Forge (Vulcan) programming and documentation
- 1996 - Super Marathon, Bungie - Programmer (Pippin port)
- 1995 - AmoebArena, Casady & Greene - Designer
References[]
- ↑ Bungie Sightings, Bungie.org.
- ↑ Quarterly Interview - Jason Regier, MarathoniZine.
- ↑ Blasts from the Past, Bungie.org.
External links[]
- Jason Regier at the Diablo Wiki
- Jason Regier at MobyGames