Technical Updates: June 13, 2025
Hello everyone! It's me again with another technical update! Lostris will be back for the next one, but in the meantime, I'm here to share the most relevant platform changes—including major product releases. As always, feel free to leave your thoughts, feedback, or suggestions in the Comments section. I genuinely enjoy reading what you all have to say!
- 1 Notable Change
- 2 Recent Fixes
- 3 Fixes in Development
- 4 Development Updates
- 4.1 Consumer Tools
- 4.2 User Experience (UXFCP) Team
- 4.3 Mobile Team
[Product Release] This week marks the rollout of a long-anticipated feature: Progress Tracking for tables! This new tool lets you track your personal progress on wiki tables—whether it's completing actions in a video game, watching TV show episodes, or reading chap…
Technical Updates: May 30, 2025
Hello, hello! You might have noticed something different—I'm not Lostris! This is my first time publishing a technical update. That said, we're sticking to the same format you're used to. As always, these biweekly blog posts aim to keep you informed about the most relevant platform updates, including product releases, ongoing experiments, and a selection of resolved or in-progress bug fixes. Feel free to use the Comments section to share your insights, questions, feedback, or any concerns you may have. We'd love to hear from you!
- 1 Notable Change
- 2 Recent Fixes
- 3 Development Updates
- 3.1 Consumer Tools
- 3.2 User Experience (UXFCP) Team
- To avoid vandalism, Fandom usually has some edit restrictions based on user levels. For the case of Discussions, logge…
2024 Product Wrapped on Fandom - Consumer Tools
Hello everyone!
As we approach the final days of 2024, it's the perfect time to reflect on an incredible year filled with some new features, interesting experiments and important learnings that have impacted the Fandom experience. Stay tuned because starting today until this Friday, the Product Support team is going to release a blog series highlighting all the work done by the Product Teams, including: Consumer Tools, User Generated Content, News & Ratings, Traffic, and User Experience.
As you may know from my previous blogs, I collaborate with the Consumer Tools Team (formerly known as Engagement). This team focuses on improving features like Interactive Maps, Discussions, and Message Walls.
Earlier this year, we shared our progress in a series of …
We are improving the performance of Interactive Maps
Hello everybody!
We're getting closer to the end of the year, and we have exciting news to share! After a whole year of revamping Interactive Maps, as we previously announced we have something else to include that will make everyone happy: we are improving the performance of Maps, changing the internal engine to use the canvas system, and enhancing the rendering of markers.
Throughout these last years, we agreed with the feedback from our Community that the experience with maps using a significant number of markers was not the ideal one. Even if we offered some tools like clustering, we felt we should explore other options to optimize the feature. By using this new engine, we ensured all the previous issues - like showing all the markers, mov…
Experimentation Announcement: Registration Form Update
Hello everyone!
I recently shared the roadmap the Engagement Team had for 2024, and while it was primarily influenced in Interactive Maps, they are also working on different areas. During these last days, the team has been working on different updates for the registration form, and today I’m sharing more details about a related experiment we’re performing to ensure our work is useful for people interacting with it to create a new account.
Experiment Name: Registration Form Update
Test Launch: Tuesday, October 1, 2024
Test Closes: 2 weeks
Type: A/B Test (for logged-out users)
Will Be Tested On: 100% of logged-out desktop users (50% control group and 50% variant group) using English language
Hypothesis: Our plan is to bring a better registration form UI…