Thread:SeanDerpyHerbs/@comment-172.127.114.25-20210118125417

You will be on CLG Wiki on Fandom, and you will soon work on the new page "Gray Matter (Canada)".

"Background: Gray Matter was founded in 1985 as Chris Gray Enterprises by Boulder Dash programmer Chris Gray in Oakville, Canada. One of its first titles was Whirlinurd. The second title, Infiltrator became a hit, and then in 1988, CGE launched its game division Gray Matter. By its late years, the company was one of the biggest Canadian developers. The problems with the Canadian government over labor issues brought Gray Matter to bankruptcy in 1996. The company has no relation to Gray Matter Studios and LTI Gray Matter.

1st Logo (1985-1988)

Logo: Over the title screen, we see the words "CHRIS GRAY" in a rounded white-gray gradient font.

FX/SFX: None.

Music/Sounds: None or the opening theme of the game.

Availability: Seen on Whirlinurd, Infiltrator and Infiltrator II: The Next Day.

Editor's Note: None.

2nd Logo (1988)

Logo: On a gray background, we see two pink gradient ribbons going across each other. Next to it is the black words "GRAY MATTER" in an ITC Avant Garde font. It is surrounded by a metallic rectangle border. Below it is the words "PRESENTS" in a similar black font.

Variants:
 * On some games like the Apple II version of Technocop and the C64 release of Motor Massacre, the lgo is placed on the bottom left of the screen on the title screen.
 * On the loading screen of the C64 version of Technocop, the black text "GRAY MATTER" is above, and below is it the pink ribbon. All lies itself on a white background.
 * On the title screen of the Amiga and Atari ST versions of Road Raider, the ribbon is red.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Road Raider and Technocop.

Editor's Note: None.

3rd Logo (1989-1990)

Logo: On a gray marble background, we see the same logo from before, except it is in 3D. The ribbon is simplified with dots, and the text is now in white. Everything is surrounded by a drop shadow.

Variant: On the original Amiga version of Fiendish Freddy's Big Top O'Fun, the logo is surrounded by two pink lines on a black background. Throughout the start of the logo, it is surrounded by shadows of circles on black background, before going to normal.

FX/SFX: None.

Music/Sounds: None or the opening theme of the game.

Availability: Seen on Fiendish Freddy's Big Top O'Fun and The Ultimate Ride for Amiga and Atari ST. Although the print logo is shown on the back cover for the NES version of Dirty Harry, the logo is not shown in-game.

Editor's Note: None.

4th Logo (1993)

Logo: On a blue or green marble background, we see an abstract head, looking like an helmet, with streaks shown next to it, which represents a brain, and it was surrounded by a drop shadow. Behind it is the game's credits.

FX/SFX: None.

Music/Sounds: The opening or closing music of the game.

Availability: Seen on Wayne's World for SNES and Genesis.

Editor's Note: None.

5th Logo (1993)

Logo: On a space background, we see the same logo from the previous logo, except it is in dark red with a black gradient. On the bottom right of the logo, we see the name "GRAY MATTER" in a red gradient Futura font.

FX/SFX: The moving space background.

Music/Sounds: The opening theme of the game.

Availability: Seen on B.O.B. for SNES.

Editor's Note: None.

6th Logo (1993)

Logo: On a black background, we see the same logo as before, only in a lighter shade of red with a dark outline surrounding it. Below it is the name "GRAY MATTER" in white with a gray outline.

Variant: On The Ren & Stimpy Show: Veediots!, the logo is moved below. Above it, we see Ren and Stimpy doing the "Happy Happy Joy Joy" dance.

FX/SFX: None.

Music/Sounds: The opening theme of the game.

Availability: Seen on The Ren & Stimpy Show: Veediots! for SNES and The Incredible Crash Dummies for SNES and Genesis.

Editor's Note: None.

7th Logo (1995)

Logo: On a black background, we see the text "DEVELOPED BY" in a spaced-out font. Below it is a white rectangle with the tall text "GRAY" in black, with the white text "MATTER" standing next to it.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on NHL All-Star Hockey for Game Gear.

8th Logo (1995)

Logo: On a white background, we see the same Gray Matter logo emblem from logos 4-6, only in crimson red and in 3D, with a grey shadow behind it. The game credits appear on the bottom right.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen only on Super R.B.I. Baseball for SNES.

Editor's Note: None.

9th Logo (1995)

Logo: On a space background, we see 3D blue particles, moving like glass, and some circles moving. Then the glass turns into a "G" with a lighting bolt and the circle forms. It flashes, and the emblem then turns gray. The words "GRAY MATTER" wipes in below.

Variant: On files found on Phoenix 3, the logo is shown on a space background with lights.

FX/SFX: The glass moving and the flashing.

Music/Sounds: Some twinkling noises and hollow ambient sounds, then a whoosh.

Availability: Seen on Foes of Ali on 3DO.

Editor's Note: None.

10th Logo (1995)

Logo: On a blue marble background, we pans up to see a black rectangle. The black rectangle then turns out to be the tall word "GRAY" with yellow lights, and then turns white. Then the word "MATTER" wipes in from the right, and then the logo flashes.

Variant: On Phoenix 3, the logo is letterboxed.

FX/SFX: The panning, the wiping of the logo.

Music/Sounds: A hollow bell theme with a whoosh sound, and then it ends with a springing sound.

Availability: Seen on Phoenix 3 for 3DO and NHL All-Star Hockey for Sega Saturn.

Editor's Note: None.

11th Logo (1996)

Logo: On a black background, we see the words "Gray" in a typewriter font, with the letter "a" in gray being replaced by the blue at sign symbol. Next to it is the white outlined word "Matter" and next to it is the small words "Inc." in a plain white font. Below it is the blue words "entertainment software". Then it fades to the copyright screen.

FX/SFX: None.

Music/Sounds: A horn sound.

Availability: Seen on NBA Action for Sega Saturn.

Editor's Note: None.

12th Logo (1996-1997)

Logo: On a black background, we see a figure that looks like a boy, then an exclamation mark appears above the logo. Surrounding the boy is the words "GRAY" and the words "MATTER" in a curved font.

Variants:
 * On the PlayStation version of Perfect Weapon, the streaks is in white.
 * On files found on the PC version of Perfect Weapon and The Crow: City of Angels, the streaks is in orange.

FX/SFX: None.

Music/Sounds: None or the opening theme of the game.

Availability: Seen on Perfect Weapon for PlayStation and the PC version of The Crow: City of Angels.

Editor's Note: None.

13th Logo (1997)

Logo: On an orange background, the boy from the previous logo walks in through the direction. The boy jumps, and then an exclamation point appears above the figure. The boy turns around, and hops from the other direction. The black words "GRAY MATTER" fades in and then zooms out.

FX/SFX: The figure walking and the jumping, then the zoom out.

Music/Sounds: A ping, then few rubber sounds, and an echoed rock tune.

Availability: Seen on The Crow: City of Angels for PlayStation and Sega Saturn and Perfect Weapon for PC.

Editor's Note: None." 