Thread:Atvelonis/@comment-99.129.85.37-20200614064851

I could be clueless, but the item code in the article references #56. I'm seeing the Codex > Letters & Notes item number of #76. Maybe it's an X-box thing (I'm playing the single-player game, original foemat [unmodified game] on X-box 360).

Ken

P.S. You're probably too young to have been working for Elder Scrolls Bethesda Softworks back when they made Oblivion, let alone Morrowind (still the game that offered the most interactive options and free-will player choices dince any game since). I'm the nut who wrote the techies that 75-page letter referencing my observations on Oblivion. That game's good, bad, glitches [including the first record of corruptions causing the in-battle light-effects ghosting, and the gate-opening jamming], and fun surprises. They weren't sure whether to thank me or seek a restraining order. Ha! 