User:Fizzy 10111

None
=== Notes: The reason I made this natural fruit have an awakening, is because literally every fruit that has an awakening is an elemental, except Spider. I just wanted to give more appreciation to the other types. The blood effect for this fruit similar to the venom effect of Venom fruit, with a dark red filling and light red outlines. The only moves that will take the color of haki will be the V move for the unawakened and the C and V move for the awakened version. ===

Moves (Unawakened)
==== M1: Blood Punch (Mastery: 1) - The user turns their hand into a bloody fist, and punches towards your cursor, creating a small blood blast. This move has mild knockback. Damage: 615 (600 Blox fruit Stats & required mastery for move) ====

==== Z Move: Rushing Blood (Mastery: 65) - The user forms six blood bullets, and shoots them towards your cursor. When the bullets make contact, they explode. The explosions don't do much knockback. Damage: 1345 (600 Blox fruit Stats & required mastery for move) ====

==== X Move: Blood Net (Mastery: 125) - The user shoots multiple sharp strings of blood from the ground around them, weaving them into a large dome. The dome then shrinks quickly, catching and dragging anyone (Players or NPCs) towards the player. When the dome fully shrinks, it will explode in a pool of blood, causing AOE damage to anyone near the user or caught in the net. If you hold X, the dome will be slightly bigger. If the dome is not in its shrinking phase, then players and NPCs will not be caught in the net, and will instead be able to move through it. Though if they are touching the net regardless, they will take small tick damage. The explosion has mild upward knockback. Damage: 2050 (600 Blox fruit Stats & required mastery for move) ====

==== C Move: Vital Wave (Mastery: 250) - The user smashes the ground, blasting three separate circular waves of blood spikes, that move outward from the user. If a player or NPC is caught in a wave, they will be dragged along with it until the wave ends, causing heavy tick damage. Damage: 3250 (600 Blox fruit Stats & required mastery for move) ====

==== V Move: Blood Moon Fist (Mastery: 325) - The user shoots multiple strands of blood in the air, fabricating a large blood fist in the sky. The longer you hold V, the fist gets slightly bigger. When you let go, the user slams down the fist, creating a continuous blood explosion until the fist vanishes. This move has high AOE damage and leaves some heated blood pools on the ground, causing tick damage to anyone in them. Damage: 5065 (600 Blox fruit Stats & required mastery for move) ====

Moves (Awakened)
==== M1: Blood Whip (Mastery: 1) - The user blasts a spiky whip from the ground, and slams it towards the cursor. This move has less knockback than its unawakened counterpart, since it slams the opponent downwards. This can be very useful when fighting in the sky, because the downwards smash cancels the opponents air jump and dash until they reach the ground. Damage: 1040 (600 Blox fruit Stats & required mastery for move) ====

==== Z Move: Hot Blood (Mastery: 65) - The user forms three hot blood rockets around them. If Z is held, they circulate above the user. When they are launched, they are much faster than the unawakened version. When the rockets make contact, they explode in a blaze of fire and blood, leaving hot blood puddles. Unlike the unawakened version, this move deals knockback. Damage: 2785 (600 Blox fruit Stats & required mastery for move) ====

==== X Move: Bloody Sky (Mastery: 125) - The user lifts their hand upward, and multiple strands of blood form around them and upward in a spiral. The user then slams down on the ground, causing the strands blood to combust in flames upward. The strands of combusting blood do not create any puddles of hot blood. Anyone caught in the combustion of blood, either in the sky or on the ground, will be dragged upwards with the exploding spiral. Damage: 3950 (600 Blox fruit Stats & required mastery for move) ====

==== C Move: Infernal Touch (Mastery: 250) - The user summons a giant flaming blood hand. When C is released, the user will slam down, creating a large explosion of fire and blood. This move has the second highest knockback of the entire moveset (both unawakened and awakened). Will also leave multiple puddles of hot blood. When the move is active, the screen of the user and players around them will have a red tint filter. Damage: 5025 (600 Blox fruit Stats & required mastery for move) ====

==== V Move: Requiem Meteor (Mastery: 325) - The user forms a large blood orb covered in heated blood spikes, and smashes it into the ground, creating a white explosion. Anyone caught in the explosion will not be able to move, while receiving tick and AOE damage. Once the explosion is finished, the knockback will take effect. This move has the highest knockback of any other in the moveset. Damage: 6850 (600 Blox Fruit Stats & required mastery move) ====