Board Thread:Support Requests - Getting Technical/@comment-184822-20170814024357

So... I kinda. . . did a thing. I'm trying to make page editing easier [sorta] on my users, so I've been trying to compile all the data from my inside-of-infobox templates into a switch caller template to call a populated infobox... the way it would make it easier is that, instead of having to edit 6 separate templates, when new characters are added to the game, they would only have to edit one template. Well, the problem, as it stands, is this:

While I've managed to get the switch function to work properly, the infobox has. . . migrated to the other side of the article page, and is refusing to share space with the text, like it used to (compare infobox positions on http://castle-cats-pocapp.wikia.com/wiki/Testerpage and http://castle-cats-pocapp.wikia.com/wiki/Cleia) The former, my [sorta] public testing page, is using the IBTester template, as an attempt to make a single, "easy" template with all the infobox data on it, that switches info based on what page it's populating; the latter, Cleia, is using the Cat info template, which is a basic infobox template with default data that calls additional switcher templates.

Alternately, if there's a way to call just one variable in a template that contains multiple switch callers (http://castle-cats-pocapp.wikia.com/wiki/Template:IBDataTest, as an example), then this could also reduce the amount of pages that need to be edited as characters are released... 