Thread:Fandyllic/@comment-27075564-20170724155029/@comment-1077307-20170804210522

Right. And whatever convention you make for the site, you can adjust Maps to use those icons. If you change the convention, then you just change the configuration in maps templates. But you are allowed also to do that only for the new files if you want leaving everything else as is.

Its hard enough herding kittens and trying to see into the future for how to do things on a wiki at all.

Before on WoW Wiki, if someone wanted to do something else that might have changed icons, then they would either make a divergent set of icons, or decide against doing anything ever that might affect icons or maps. This made decisions more complicated, and the number of people who could make them very few if any, much less for an average wiki editor. There had to be many wiki pages just about technical rules, and then pages about changing the rules, and then pages about rules for changing the rules, and pages about how you would go about changing the rules for changing the rules. I shit you not....  It was terrible.

About however many years ago there were hundreds and hundreds of technical issues and broken/simi-working things for WW that were left in that state because of the complexity such as described above. Some pages took 1.5 min to load also, even if you were logged in. I went and rebuilt/rewrote most of the js and css and the many many core templates by hand, where everything had work as good or better with no apparent differences on how the site worked or was supposed to look. It took about 6 months of spare time or more. I think that the Maps facility could be useful for many people, rather than trying to make them use google maps etc... and its free and pure home grown Wikia wiki code. So I don't mind taking this relatively very small subset of the overall time I've spent, knowing how useful that facility was for WoW Wiki and the wow players.