User:AR3Q13M STAND

Powers and Stats
Tier: 8-C, far higher with Inventor's Cube | His inventions and technology Varies from 10-C to 6-A  | High 7-A. Varies between at least 7-B to 6-C with weapons | Unknown

Key: Base | With Preparation/Optional Equipment | War | Inspired Inventor

Name: Bell Lin, Bedlum, "Mars"

Origin: High School DxD

Gender: Male

Age: 15 (Chapter 1-12), 16+(Chapter 13+)

Classification: Human, Smartest Kid in the World, Horseman of War, Daemon Hybrid

Powers and Abilities:

Attack Potency: Building Level, far higher with Inventor's Cube and other technology | His inventions and technology Varies from Below Average Human to Continent Level | '''Large Mountain Level. Varies between at least City Level to Island Level with weapons | Unknown'''

Speed: Massively Hypersonic, with FTL reactions | Massively Hypersonic by himself, FTL with combat suits and certain devices | FTL | FTL, Unknown Reaction Speeds.

Lifting Strength: Class 5, Class 100 with Inventor's Cube | Varies. Up to Class T | Class T | Unknown

Striking Strength: Building Level, higher with Inventor's Cube and other technology | His inventions and technology Varies from Below Average Human to Continent Level | '''Large Mountain Level. Varies between at least City Level to Island Level with weapons | Unknown'''

Durability: Large Building Level, Mountain Level with Inventor's Cube. | Large Building Level, higher with forcefields & combat suits. | Large Mountain Level, Island Level with Armors. Regeneration & immortalities make him extremely difficult to kill. | Unknown

Stamina: Superhuman. Can go days without rest and operate at peak performance, whether building or fighting | Same as before | Same as before | Unknown

Range: Standard Melee Range, kilometers with Inventor's Cube | Varies up to Hundreds of Kilometers. Interdimensional with technology built with the Interdimensional Specializations | Standard Melee Range, Hundreds of Meters with long-ranged weapons | Unknown

Standard Equipment:

Intelligence: Extraordinary Genius

Standard Tactics:

Weaknesses:

Notable Attacks/Techniques:

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: