User:Misfitting/BrushWings (2k17 Fan Tribe Entry)

Thread:538063 BrushWings  Description:Covered in spiny scales ranging from a wide array of     browns, reds, oranges, and some golden yellows; have notable eye scales fanning from eyes like a mask; colors usually spread from eye scales and fade into other colors (think Bush Vipers) Abilities: Can breathe an exceptionally explosive breath (like dynamite) and curl into an armored ball like an armadillo Location: Territory is located from the SandWing border stretching east to the Claws of Cloud Mountains and the river Queen (Canon): Queen Chaparral Diet: Mainly pronghorn, antelope, and deer. Will eat coyotes and other, smaller creatures like rabbits. Alliances: Haven't had time for to make any (read history) Free to negotiations, primarily with SandWings and AviWings, as they share borders 

BrushWings

Habitat: Chapparal Biome and Grassland Biome; rocky shrubland and prarie

Weaknesses: Smaller than average; they way their fire works makes it a short range weapon (it spreads out like an explosion, but cannot go very far)

Tribe Personality: Proud; independent; resilient



History: Since after the Scorching, the BrushWings weren't much of a tribe as much as a few villages sprinkled here and there across the land between the IceWing and SandWing territories. They never had a queen, and each town kept to itself for the most part. Then, about 200 years before the SandWing Succession War, the IceWings started claiming the territory that the BrushWings lived in. From the IceWings perspective, no real tribe lived there, and the territory was ripe for their picking The BrushWings were easy to conquer having no sense of national identity or unity. The IceWings allowed the BrushWings to live in their towns, and weren't driven out. However, the cities were divided between a larger, cleaner, IceWing side and a dirty, smaller Brushwing section. Many BrushWings were driven from their original towns to be cramped into other cities where these Icewing-BrushWing districts were available. The independent, proud dragons were brought to their knees, humiliated and second-class citizens. The BrushWings, of course, weren't going to stand for this disgrace and discrimination. Uwittingly, the IceWings were soon to have a rebellion on their hands... and had made it easier than ever for the BrushWings to make a comeback. Instead of towns and dragons being separated by miles and miles, the BrushWings were now thrown together in a few cities that allowed the tribe to live under IceWing rule. Ironically, by pushing the BrushWings in the same cities that those cities risked bursting, the IceWings gave them the chance to create and communicate plans of attack. After 50 years of putting up with IceWing rule, the BrushWings started their revolt; after another 15 years of brutal fighting, it was the IceWings turn to admit defeat, and they returned to the ice and tundras of their original territory.

When the SandWing Succession War hit, the BrushWings took no side, as they were in no condition for more war. The tribe was in a state of rebuilding. But were things to go back to the way they were? Or would they keep their newfound unity, and become a full-on tribe? Conflict and debate shook the already battered tribe as they fought over what should come next. One of the biggest issues many BrushWings had with becoming a united tribe was that they didn't want a Queen, who they felt would just try to control them. But with no one in power, chaos run rampant; crooks and criminals got away with stolen goods. These bandits made travel difficult, as they targeted secluded travellers crossing the wildest parts of the land. Eventually, the BrushWings agreed they had to act fast, and set up a power structure before their tribe fell apart for good. They decided to vote in a queen, sending representatives from each of the greatest cities to decide on who would be the best candidate. A dragoness named Chapparal was overwhelmingly voted for. Chapparal was well-known for trying to restore order in her city and encouraging others to do so as well. She became queen 5 years before the dragonets ended the SandWing Sucession War. The tribe is still attempting to rebuild their broken tribe, and bandits still run amok in areas. But things have improved under their new queen, and more importantly, the tribe is hopeful for the first time in 205 years.

Culture: The tribe has a big focus on sun flowers--the flower represents hope and unity for them. It is also considered their national flower. On National Pride Day, a day celebrating the history of the tribe, it is tradition for sunflowers to carpet the streets, to hang from the ramparts and decorate the houses.

Relations....

Overview: The BrushWings have been a bit busy with being overthrown by the IceWings, starting a rebellion, ftaking their land back, and cracking down on outlaws. They haven't had time to make alliances, and their only real enemy are IceWings

w/ IceWings: Deep distrust and hostility; often the butt of a lot of jokes

w/ SandWings: Slight wariness, as they share a border with them

w/ MudWings: Indifference

w/ SkyWings: Indifference

<p style="font-weight:normal;">w/ SeaWings: Indifference

<p style="font-weight:normal;">w/ NightWings: Distrust; they don't really like the idea of fate, or anyone telling them what to do

<p style="font-weight:normal;">w/ RainWngs: Indifference

<p style="font-weight:normal;">w/ AviWings: Slight wariness, as they share a border

<p style="font-weight:normal;">w/ DeathWings: Indifference

<p style="font-weight:normal;">w/ Leaf Wings: Indifference

<p style="font-weight:normal;">w/ DriftWings: Indifference

<p style="font-weight:normal;">w/ TrickWings: Indifference

<p style="font-weight:normal;">w/ SwiftWings: Indifference

<p style="font-weight:normal;">w/ TempestWings: Indifference