Thread:Fandyllic/@comment-27075564-20170724155029/@comment-1077307-20170811194939

There was a separate add-on long ago in the beginning I think. But either way the coords you see in the UI are simply based on where the UI 2D map puts items on the map, they are not regular coords and are more of a contrivance for the blizzard UI Map Add-on, where they are exactly a percentage of that 2D map texture for the purpose at that moment of placing the icon on the 2D map.

In my message just above I am simply amending what I said many many messages ago, which relates to the ~ console command in Witcher using real game coords, like wow uses, vs the coords system of conveninance from the Witcher fan Witcher map and POI site which has a DB of points that could be used, much like blizzard WoW 2D UI Map add-on coords.

Basically Fandy is right, the real coords get transformed for the UI to put icons on the map coords to simple non-aspect ratio dependent number, like percents, which was then made convenient for users to grab. In the WoW UI API you can also get the game X/Y coords I think.

I bet I can get a dump of the Witcher real coords, but also the fan map site is well known on GitHub or Bitbucket apparently with the underlying tables for their POIs, and a similar to [23.5.43.2] system Witcher players are used to, and is "Licensed under CC BY-NC-SA". As an aside with all the above said we also have the real game coords for somethings live on WoW now, like default instance graveyard etc...