User:Finchelfanno1/ChatHacks.js

/* * ChatHacks.js, originally  by Monchoman45, so it's obviously copied from him. * * Features: *  Imports all of your code files *  UTC timestamps on every message *  Ability to clear your chat window *  A message preparser with /me, /afk, /away, /clear, /self, and /kickban (sort of) *  Inline alerts every time your away status changes *  Coloring for your username and the usernames of chat mods in the room */ $(function {	if(wgPageName == 'Special:Chat') {		$('body').prepend('.chat-mod, .mod, .mod::after {color:#da0;} .chat-mod.away {color:#eda;} .ChatHeader .username, .you .username, .you .username::after {color:#00c;} .UserStatsMenu {color:#000;} .Chat .continued {top:0; margin-bottom:0;} .Write input[type="text"] {width:90%;} ');		//Add a 'go afk' button		$('#Write').append('AFK');		//Unbind all of the listeners that set your status to back		$(window).unbind('mousemove').unbind('focus').unbind('keypress');		//Set status to back when you press enter		$('input[name=message]').bind('keypress', function  {if(event.keyCode == 13) {NodeChatHelper.resetActivityTimer;}});		//Add a 'clear chat' button		$('#Write').append('Clear'); window.mods = []; window.list = document.getElementById('Users').getElementsByTagName('ul')[0].getElementsByTagName('li'); for(i = 0; i < list.length; i++) { if(list[i].className.split(' ')[1] == 'chat-mod') { mods.push(list[i].id.substring(5, list[i].id.length)); }		}		//Add/remove mods when people join/leave NodeChatController.view.model.users._callbacks.add[0] = function(user) { if(user.attributes.isModerator == true) { var add = true; for(i in mods) {if(mods[i] == user.attributes.name) {add = false;}} if(add == true) {mods.push(user.attributes.name)} }			var view = new UserView({model: user}); $('#Users > ul').append(view.render.el); }		NodeChatController.view.model.users._callbacks.remove[0] = function(user) { NodeChatHelper.log("Trying to remove " + user.get('name') + " from the list."); NodeChatHelper.log("Matches found: " + $('#' + NodeChatHelper.liIdByUsername( user.get('name') )).length); for(i in mods) {if(mods[i] == user.attributes.name) {mods[i] = undefined;}} $('#' + NodeChatHelper.liIdByUsername( user.get('name') )).remove; }		//Color mod posts when they're added, add timestamps to all non-inline alert messages NodeChatController.view.model.chats._callbacks.add[0] = function (chat) { // Determine if chat view is presently scrolled to the bottom var isAtBottom = false; if (($("#Chat").scrollTop + 1) >= ($("#Chat ul").outerHeight - $("#Chat").height)) { isAtBottom = true; }			// Add message to chat var view = new ChatView({model: chat}); for(i in mods) {if(mods[i] == view.model.attributes.name) {view.model.attributes.name = ' ' + view.model.attributes.name + ' '}} if(view.model.attributes.msgType == 'chat') { var date = new Date; if(date.getUTCHours >= 10) {var hours = date.getUTCHours;} else {var hours = '0' + date.getUTCHours;} if(date.getUTCMinutes >= 10) {var minutes = date.getUTCMinutes;} else {var minutes = '0' + date.getUTCMinutes;} view.model.attributes.text = ' [' + hours + ':' + minutes + '] ' + view.model.attributes.text; }			$('#Chat ul').append(view.render.el); // Scroll chat to bottom if (chat.attributes.name == wgUserName || isAtBottom) { NodeChatHelper.scrollToBottom; }		}		//Add a custom inline alert that tells you when your status changes NodeChatController.view.setAway = function { var msg = ''; //var msg = $(e.target).parent.find('.user').html; //if(!msg){msg = '';} NodeChatHelper.log("Attempting to go away with message: " + msg); var setStatusCommand = new models.SetStatusCommand({				statusState: STATUS_STATE_AWAY,				statusMessage: msg			}); InlineAlert('You are now away.'); this.socket.send(setStatusCommand.xport); }		NodeChatController.view.setBack = function { NodeChatHelper.log("Attempting to come BACK from away."); var setStatusCommand = new models.SetStatusCommand({				statusState: STATUS_STATE_PRESENT,				statusMessage: ''			}); InlineAlert('You are no longer away.'); this.socket.send(setStatusCommand.xport); }		//Parse messages before they're sent $('#Write').unbind('submit'); //unbind the default, because it uses 6 nested function calls that make it impossible to know what the object reference is		NodeChatController.view.sendMessage = function{ var inputField = $('input[name=message]'); var nameField = $('input[name=user_name]'); if (inputField.val) { //Preparse message - will return true or false, based on whether the message should still be sent or not var send = Preparse(inputField.val); if(send == true) { chatEntry = new models.ChatEntry({name: nameField.val, text: inputField.val}); this.socket.send(chatEntry.xport); }				inputField.val(''); }			NodeChatHelper.focusTextInput; }		$('#Write').bind('submit', function{NodeChatController.view.sendMessage.call(NodeChatController.view);}); //rebind our new function, even though it'll throw an XHR POST error every time we send } }); function InlineAlert(text) {	$('.Chat ul').append('' + text + '');	NodeChatHelper.scrollToBottom; } function Preparse(input) {	var text = input.split(' ');	switch(text[0]) {		case '/away':		case '/afk':			ToggleAway;			return false;			break;		case '/clear':			$('.Chat ul').html();			InlineAlert('Window cleared.');			return false;			break;		case '/kickban':			//NodeChatController.view.kickBan(build(text, 1));			return false;			break;		case '/self':			if(text[1] != undefined) {				str = build(text, 1);				newstr = ;				for(var i = 0; i < str.length; i++) {					switch(str.charAt(i)) {						case '[':							if(str.charAt(i + 1) == '[') {								var k = str.indexOf(']', i);								if(str.charAt(k + 1) == ']') {									var substr = str.substring(i + 2, k);									if(substr.indexOf('|') != -1) {										var link = substr.substring(0, substr.indexOf('|')); var linktext = substr.substring(substr.indexOf('|') + 1, substr.length); }									else { var link = substr; var linktext = link; }									var linkspl = link.split(' '); link = ''; for(var j in linkspl) {link += linkspl[j] + '_';} link = link.substring(0, link.length - 1); newstr += '' + linktext + ''; i = k + 1; }							}							else if(str.substring(i + 1, i + 8) == 'http://') { var k = str.indexOf(']', i); var splstr = str.substring(i + 1, k).split(' '); if(splstr == str.substring(i + 1, k)) { var text = '[1]'; }								else { var text = build(splstr, 1); }								newstr += '' + text + ''; i = k;							} break; default: newstr += str.charAt(i); break; }				}				$('.Chat ul').append(' ' + wgUserName + '  (self) ' + newstr + ' '); }			else { $('.Chat ul').append(' ' + wgUserName + '  (self) </li>'); }			NodeChatHelper.scrollToBottom; return false; break; case '/me': if(text[1] != undefined) {$('input[name="message"]').val('* ' + wgUserName + ' ' + build(text, 1));} else {$('input[name="message"]').val('* ' + wgUserName);} return true; break; default: return true; break; } } //Parser helping function - takes an array of text created with .split(' '), //and an index number for where to start, then rebuilds the string. //Can also accept an index value for where to stop. function build(text, index, stop) { var newtext = ''; if(stop == undefined || stop == 0) {stop = text.length} else if(stop < 0) {stop += text.length} if(index == stop || index == text.length - 1) {return text[index];} for(var i = index; i < stop; i++) { newtext += text[i] + ' '; }	return newtext; } function ToggleAway { if($('#ChatHeader .User').hasClass('away') == true) { NodeChatController.view.setBack; }	else { NodeChatController.view.setAway; } }