Board Thread:Support Requests - Getting Started/@comment-26939652-20160106115352/@comment-24473195-20160107165824

Lytora wrote: In the case of the Crafted Item template, the visual editor actually pulls all variables - including the infobox ones - and presents it's input form. It is exactly why I chose this route, because I'm still hopeful the input form will grown some brains and have different form elements hinted at by template developers.

As you many notice, this piece also does not include any narrative. It is all static information and we can do this, because all crafting stations work the same way. I've specifically took the ingredient and result information into the main page content, cause otherwise we'd have one more layout with a lengthy infobox and no narrative in the main section.

Given these considerations, what's your view on the approach? There are two sides to this. When a person creates a page, and when a person edits it. While this may make it somewhat easier to create a new page, it will still be hard for those who edit it. These kinds of templates also make tend become more and more complex as people add more parameters to it. Even if it did have hints, it would still be a very cumbersome interface as items that are related aren't grouped or sorted, nor are mandatory parameters differentiated from optional parameters. Someone may still create a page with only one parameter and use it incorrectly.

Ultimately it is up to your community to decide if they prefer this approach, but I still wouldn't recommend it.