Help talk:Interactive Maps

Feedback
This feature is absolutely awesome and very handy! Here are some things I noticed.
 * ✅ General - the map page is often not displayed correctly (see transclusion below) and requires a refresh (F5) in the browser fixed Qrsr (talk) 20:12, 20 June 2022 (UTC)
 * ✅ Unloaded content – As mentioned above, from time to time either my browser or the site itself seems to have problems loading the map. Only an empty box is then displayed. If the problem is global, I can imagine seeing a bar above the map in which you only have to reload the map. fixed Qrsr (talk) 20:12, 20 June 2022 (UTC)
 * ✅ Performance – I have created a map with more than 500 markers and notice that the browser is slow and starts to lag. Its also already noticable with 300 markers. Why so many markers? Some games have a world with a lot of locations and/or items that you don't want to spread all over individual interactive maps. If a map with so many markers is transcluded, the page around the transcluded content also has performance problems. I think it makes sense to set certain "filters" to "hidden" by default, when transcluded. A function for this would be godsent! fixed Qrsr (talk) 20:12, 20 June 2022 (UTC)


 * Keyboard shortcut -  +   +   - non-functional in
 * ✅ Moving pages - Moving  to   will cause: something like  . The page producing a "redirect" must be deleted otherwise   will be a broken page. This is really fatal here the entire   page will be knocked out for an indefinite period of time as long as any map page works as a redirect! fixed Qrsr (talk) 00:15, 1 May 2022 (UTC)
 * Sub-pages - If sub-pages e.g.  are used, these won't show a "back" marker on the sub-page itself, e.g.   div class =


 * ✅ Category - cannot be integrated into JSON. Each map page is accordingly listed in  . fixed Qrsr (talk) 20:12, 20 June 2022 (UTC)
 * ✅ Categor, map - cannot currently be sorted alphabetically. If a new category is added (visual editor), it will appear at the last position, its impossible to "drag & drop" categories in visual editor. However, in the Source Editor, the "category" can be moved as desired, despite its "id". It seem not to interfer with JSON. fixed Qrsr (talk) 17:39, 28 June 2022 (UTC)
 * Category - using  will but the page into category "Foo" BUT it will also put all other pages the map is transcluded to, into category "Foo" since all JSON parameters will be transcluded.   doesnt work in JSON.


 * ✅ Markers - Appearance; using images, emoji, text as a map marker would be very appreciated. Especially different images. fixed Qrsr (talk) 12:26, 29 June 2022 (UTC)
 * Customize category marker - Upload a svg, png, or jpg. (max: 64x64, min: 32x32) please enable an option to resize the marker. Qrsr (talk) 00:04, 30 June 2022 (UTC)
 * Popup - Accepts emojis but links aren't supported.
 * Embedding images into the popup window would be a nice feature too. Similar to this map here: https://eldenring.wiki.fextralife.com/Interactive+Map
 * URL and label - Works for  links BUT [ Interwiki links]  and external links can't be used. A workaround is to create a redirect page with an interwiki link.
 * Link – When adding a link which includes special signs such as  the page cannot be landed. Thus an empty page (address/link not known) is displayed.
 * Marker link - It would be very helpful if map markers could act as a  too.
 * Map marker, grouping – It would be handy to link markers, attach a line to them. So that map markers will be connected. This would be e.g. helpful for marking a track, path to explain a route etc. (i assume its the same example like polygons section below).
 * Map marker – Having the option to check/uncheck markers by default in "Filters" would be very handy.
 * Map marker are especially useful when the map transcludes to an article which only is about one filter check mark and not all check marks. E.g. "article Y" is about "filter X" and when "Map:Foo" transcludes to "article Y" only "filter X" will be checked by default.


 * Visual Editor - Far better to create an interactive map in seconds but some errors can occur, errors such as: When creating map markers and switching to "Source Editor", ALL the progress will be lost.
 * ✅ Summary – using the visual editor does not allow to enter in a field what has been changed so far. "Summary" is only possible in the source editor. fixed Qrsr (talk) 17:39, 28 June 2022 (UTC)
 * Filter order – in VisualEditor there is no option to reorder (alphabetical) filter, this option would also be very handy. I could imagine drag 'n' drop filters.
 * Editing filter On/Off – check/uncheck fitlers when using the visual editor.


 * Source Editor - Progress made can be previewed of course BUT, without saving, can't be progressed in the visual editor, e.g. when changing mid-work.
 * ✅ Its impossible to change the image to an uploaded image, the box forces to "reupload" everytime. having a box to search for files on the local wiki would very appreciated. fixed Qrsr (talk) 17:39, 28 June 2022 (UTC)


 * Transclusion - If  is transcluded, when hovering over the map the cursor is stuck in the "grabbing" animation, thus can't change visually. The cursor works perfectly fine in in the Map:Namespace itself though.
 * Transcluded content is sometimes not displayed correctly, i.e. the frame of the interactive map is visible but the map and its legend, markers etc. are not.
 * If a thumb image is above (e.g. from another section) the transcluded map it can overlap, float into the map frame. It can be fixed for now using clear/clr below the paragraph/section.


 * Used files – even though a map image is used in "interactive maps" its flagged as "unused file" and appear in


 * Background color – Current default color is:  and cannot be changed via fandom theme designer (dark/light).
 * In Fandomdesktop.css this can be used to change the background color:


 * Mapbox - Embedding a Map - The box size seems fixed, the size of the map changes perfectly fine, can be streched etc. in its zoom BUT the map box cannot be enlarged. Any workaround?!
 * Mapbox - Wikitext – Please insert a text field above and/or below in page  simply to describe the content.


 * Map preview – The "Interactive Maps" image previews on special page  are of low quality, its minor but maybe there is way to allow for better quality?


 * listId –   and   is as of today, 17:39, 28 June 2022 (UTC), breaking the entire map . Replacing it with a number found in   is fixing it.

Thx for reading, keep up the good work. Qrsr (talk) 07:02, 3 May 2022 (UTC)
 * You may want to notify staff about all these things over at zendesk so they can more reassuringly check them and bring some fixes to them in the near future. 05:50, 22 April 2022 (UTC)
 * Thanks for the hint, already done! I still think it is helpful if others see what is documented so far (regarding technical issues). Qrsr (talk) 15:49, 22 April 2022 (UTC)
 * Just chiming in to confirm that Qrsr sent me a message yesterday to show me the feedback here, so we know about it! - Brandon Rhea (talk) 23:01, 22 April 2022 (UTC)


 * The last few weeks you could see that you had already fixed the problem with the "redirect" and broken "Special:Map", thanks for that! 👍 Qrsr (talk) 20:12, 20 June 2022 (UTC)
 * Since the feedback was a bit of a mess lately its now better sorted. I crossed outdated content and added the   bug. Cheers. Qrsr (talk) 17:39, 28 June 2022 (UTC)

Area vs Marker
I understand the initial development being very specific. As an initial deployment, this is well needed and will help avoid the SVG nightmare for plotting points on a picture; and 9/10 rating for having a Google Maps "like" interface.

I hope that there are plans to integrate Area (Polygon) structures as well. I do a lot of Game-based Wiki here and there are a lot of content that is not very spot specific but more area-based.

Feature List: - Have the ability to add Area based coordinates (Polygon); should be easy to implement on the JSON side, not so easy on the backend parsing side - Much like On-Hover preview card on links to articles, treat the pins as these mini-previews with a click behavior on the popup or a specific link location.

A small Feedback

 * 1) Missing technical details of some fields to aid in source-code editing on help page.
 * 2) Missing ability to define Regions. (polygons, rectangles, circles and elipses)
 * 3) Missing ability to group related categories. (sub categories)
 * 4) Missing a Ruler to aid in finding coordinates. It's a pain to manually edit-and-try using preview...
 * 5) Missing options/parameters for embeding in articles to customize visual. Like zoom level, center to display, categories that should be checked/unchecked as default  and CSS stuff...
 * 6) Missing error reporting to find exact spot for debuging, one error causes just the parsed fields of the JSON tobe displayed, eg syntax error only, no logical value error reporting.

Probably more but the above is enough for now.

It's better as the current posibilities to make maps, but has a long way ahead tobe truely the default for maps for games on wikis...

See my comment and my map... 07:49, 29 June 2022 (UTC)

Custom marker anchoring
The ability to change where markers are "anchored" on a map when zooming in or out would be appreciated. At present they are anchored at the bottom of the marker, which works for the default markers that are pointed to the bottom, but for custom markers that are better anchored at the center, the bottom anchor causes them to be thrown wildly out of position when zooming in or out. Adonzo (talk) 05:23, 12 July 2022 (UTC)

Height of the map
I will be awesome to change the height of the map (not only the width) as described in the "Embedding a Map section"Luizsouthier (talk) 15:35, 30 August 2022 (UTC)
 * Thank you for your feedback, we've taken note of it. You can already reduce the height with div tags though. This does result in a less desirable user experience as it can create a scroll. 09:40, 31 August 2022 (UTC)
 * But not really. Please check this: https://pokemongo.fandom.com/wiki/User:Luizsouthier/Sandbox. How can scroll be enabled?Luizsouthier (talk) 13:01, 10 September 2022 (UTC)

Showing a list of markers on maps from Filters tag
I want to enable a list showing an entire list of marked landmarks shown on Interactive Maps, just like the legends extension on imageMaps. Is there a way to enable that?

Mountain4567 (talk) 03:34, 20 January 2023 (UTC)

how to disable interactive maps extension
Ham numbers (talk) 22:09, 7 April 2023 (UTC)

Next Map Features?
Really like the maps, but some features could help QoL.
 * ✅ 1. Fullscreen Toggle
 * Just a standard fullscreen button, one that would create a near fullscreen modal of the map or something. I've seen readers complain the map is too small and a fullscreen option would be preferable. Simply increasing the width and height is just going to take up too much room on articles.


 * EDIT: Fullscreen is available through https://dev.fandom.com/wiki/MapsExtended
 * 2. Regions
 * I know I'm not the first to ask for this, but being able to add not just points but regions too would be great.
 * 3.✅ Default Filters
 * It would be nice if the map could be displayed with only some filters on by default. For example, we have many resources on our Wiki. At the moment each resource page has the same map, but all the filters are on by default and readers must turn them all off and then turn on just the filter for the resource the page is for. It'd be nice if each page could have just the filter of that resource on by default so the map doesn't also display locations of resources readers aren't even there for. So something like on the "Resource 1" page would only have the filter "Resource 1 Farming Spots" turned on.


 * EDIT: Using MapsExtended, Macklin mentioned below a way to specify hidden categories by wrapping the map in a div tag with appropriate data attributes. Unfortunately this has two problems:


 * 1) This overwrites the configuration settings in the JSON, so things like category groups and collectibles no longer work.
 * 2) To make it so only one filter is on by default, every other filter must be added to the data attribute, and if you have a map with tons of categories like I do that becomes a problem.
 * However, both problems can be solved by handling everything in a module and using a template. With this, all configuration settings in the JSON are kept*, and only the default cat(s) or category group(s) needs to be specified when transcluding the template. I.e.  will display the Foo map where only Cat 1 and Cat 2 are on. See also https://warframe.fandom.com/wiki/Fragments/Duviri as an example.

– FINNER (talk), 22:14, 14 May 2023 (UTC)
 * *For some reason  and the   field in   do not work, so groups will be uncollapsed in the filters list by default and the location of map controls will remain in their default positions.


 * If you use MapsExtended, default filters can be accomplished by using the  option in combination with an embed config. So you can keep your single source map with all the markers enabled, and use something like   on a transclusion of the map to hide categories with the ID's "foo" and "bar". Regions are coming too. Macklin (talk) 06:00, 24 May 2023 (UTC)

– FINNER (talk), 16:33, 24 May 2023 (UTC)
 * I was not aware the hiddenCategories field could be accessed outside the Map page like that, that's incredibly useful to know, thank you! I will try that out in a bit.


 * Hate to break this to you, but configurations do indeed get applied additively - that's what the whole system was designed for in the first place. If you have an embed-level config, the map will still use the local and global config but with whatever values are set in the embed config applied over the top. Read the configuration section on the docs for more info. Regarding the second point above, I have added  as an inverse to , so you can use it to hide all categories except for the ones specified in visibleCategories (hiddenCategories will still apply). Your workaround is super cool though, and I commend it for the creativity! If you've got any other suggestions or issues, feel free to PM me on Discord. Macklin (talk) 19:09, 27 May 2023 (UTC)

– FINNER (talk), 22:11, 28 May 2023 (UTC)
 * Well that was my original assumption, but if it really is meant to be cascading then it's not working properly. Any local configuration is completely skipped when an embedded configuration is present. Take https://warframe.fandom.com/wiki/User:FINNER/Test2 for instance. This map has a local config defined ( https://warframe.fandom.com/wiki/Map:Duviri_Joy_Spiral ) but when invoked as, only the embedded and default configs are used. Any attribute not specified in the embedded config skips the local config. That's the problem I was referring to before.
 * Also,  does not seem to be working as intended, as seen on the test page I linked. It sounds like it's supposed to hide all cats except for the ones specified, but that does not seem to be the case. Maybe a bug?
 * Also also, not sure if you saw my footnote, but  and the   field in   are similarly bugged.