User:Fwcain/PDQ/Story Hooks

A Story Hook is a tool whereby the Game Master (GM) directly connects one of the player characters (PCs) to the current session in play ("On tonight's episode..."). This connection can involve the current Scene "on stage," or to a sub-plot hovering just outside the camera's range.

Usually, the GM creates Story Hooks based on the PCs' backstories (their Origins, Pasts, Motivations, and Foibles). However, as part of character advancement, it will sometimes fall to the player to create one or more Story Hooks for the GM to use. Furthermore, actions occurring within the game should generate a large number of Story Hooks.

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