User:Fwcain/PDQ/Gifts/Advanced Tech

Any item having a level of technology above and beyond the technological baseline of the campaign shall have the Gift Advanced Tech, which grants super-scale results to the scope of that device. The actual Rank for this Gift will affect the chance of success or failure as usual for its MOD, but if the device is used successfully, the scope of success is increased by TN extra levels.

For example, suppose that, in a swashbuckling campaign (such as S7S), the Game Master grants a Poor [-2] Rank in Advanced Tech to all black-powder pistols. In this case, if an Expert [+4] Pirate aims and fires such a pistol, he would have a total MOD of +2 (+4 from Pirate, and -2 from the pistol's Advanced Tech) when rolling his Attack. If he succeeds, his target would suffer an additional 5 Ranks of failure (as the TN for a Poor [-2] Rank is 5).

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