Board Thread:Support Requests - Getting Technical/@comment-3271569-20130516164118/@comment-3271569-20130516171103

An example from an config in the game: rotation 0 alpha 1 scaleY 1.149993896484375 scaleX 1.149993896484375 height 374.95 width 429.3 y 0 x 0 accessibilityImplementation null accessibilityProperties null blendMode normal blendShader write only buttomMode false cacheAsBitmap false contextMenu null currentFrame 12 currentFrameLabel especial2 currentLabel especial2 currentLabels [object FrameLabel], [[object FrameLabel], [[object FrameLabel], [[object FrameLabel], [[object FrameLabel] currentScene [object Scene] doubleClickEnable false dropTarget null enabled true filters focusRect null framesLoaded 12 graphics [objectGraphics] hitArea null loaderInfo [object LoaderInfo] mask null mouseChildren true mouseEnabled true mouseX -528.5 mouseY -329.2 name intance407524 numChildren 1 opaqueBackground null parent [object Contained Unit] root [object Base] rotationX 0 rotationY 0 rotationZ 0 scale9Grid null scaleZ 1 scenes [object Scene] scrollRect null soundTransform [object SoundTransform] stage [object Stage] tabChildren true tabEnabled false tabIndex -1 textSnapshot [object TextSnapshop] totalFrames 12 trackAsMenu false transform [object Transform] useHandCursor true visible true z 0