User:Ashleynewen/Research Paper!



 Introduction 

             On June 29, 2007 (Google, 2016) an invention was released on to the telephone market that would change the mobile technology market for years to come. The first iPhone was released and consumers went crazy. This tiny, flat-screened phone was created by Steve Jobs and belonged to the company; Apple. The iPhone comes with many incredible features, each being up to date on the current technology as a new phone is created. The iPhone introduces an easier lifestyle for users. It is like a computer all in the hands of the consumer without the weight and the bulkiness. Consumers use the iPhone to make phone calls, connect to Wi-Fi, surf the web, watch videos, send text messages, and use an ample amount of apps created in the App store. “The iPhone is the top-selling phone of all time in the U.S., Japan, and other countries” (Neal, 2014). This is the future of technology and is easily accessible for everyone.

 Background 

 The process of the invention of the iPhone was a long and hard one. Steve jobs is the founder and creator of the iPhone. Before the iPhone, he created a music holding device called the iPod. He thought about how technology was rapidly changing and that there was a potential in the unexplored market of cellphones. “He knew it was only time before someone developed a software and made the phones double as entertainment devices” (Parikh, 2012). If he could create a device that could play and hold music, why not create a device that can do that and receive calls and text messages as well? The engineers at Apple were not satisfied with the current designs of mobile phones in the market so they decided to venture off and create their own model. “The iPhone would be like an iPod wit ha rotating number panel for navigation” (Parikh, 2012). Apple was also working on something that other companies have yet to discover. They wanted their phones to have a touch technology, which means that consumers would be able to use their fingers to activate functions on the phone rather than use a mouse like the Sidekick or a keyboard. “They wanted that when they buyer flips through songs or clicks on hyperlinks or zooms in and out of paragraphs with their fingers an illusion of real-world manipulation of data with fingers must be created” (Parikh, 2012). There was an immense amount of pressure on both the engineers and Steve Jobs because he announced that the release date of the first iPhone would be in 2007. They eventually decided that the design for the phone would be a plain rectangle with round corners and a single button (home button) on its face on the bottom center. There would also be a glass screen without any case or frames.