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==All Might is the one that has had the most impact in his life, with the hero having shaped most of the goals and beliefs that he follows since childhood. Many of Izuku's decisions and actions are inspired by his desire to become a hero similar to All Might, and thus he has a great devotion for him, to the point of emulating several of his traits. == Izuku appears to have a more brash and abrasive side to him that mostly shows up when he finds himself in combat. This side of him makes him act more like Katsuki, being rather loud and unwavering, and also with a strong drive towards victory. He has even gone as far as to taunt Katsuki when the two of them fought when he is in this mentality. He claims that this is because he sees Katsuki as the embodiment of what someone who strives for victory should be. He also has admitted that he doesn't like this side of him very m

uch, and tends to keep it in check

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personal action or taunts. Both medium attack buttons are for the newly added Focus Attack. Dashes and quick standing are also in the game. Crimson Viper is the only character who can perform a high jump. Ibuki later joins her in that group when she is added to Super Street Fighter IV.

It was intended that the car-smashing bonus rounds from earlier Street Fighter games would return. Ono later stated that the bonus stages would not be in the arcade game, citing the reason to be that the time players spend on bonus stages takes money from arcade operators. This may also explain the option to turn off the bonus stages in the arcade mode on the home console versions of Super Street Fighter IV.

Visuals
The characters and environments in the game are rendered as 3D models with polygons but use a stylized effect to give them a hand-drawn look, with certain select attacks displaying ink sprays during the fights. The art director and character designer is Daigo Ikeno, who previously worked on Street Fighter III: 3rd Strike, aims at staying true to the Street Fighter II style.

Focus Attacks
Focus Attacks, known as Saving System in the Japanese version, is a new system that is being introduced in Street Fighter IV. The Focus Attack is a move that allows the player to absorb an attack and launch a counterattack, and it is performed by pressing the medium punch and kick buttons simultaneously. The system aims to make ground attacks as viable a way of approaching opponents as jumping was in previous games. The Focus Attack system is a core part of Street Fighter IV gameplay.

Ono has stated that this system was incorporated in order to shift the emphasis away from combos and toward a more realistic system he has compared to boxing, in which "the skill is in reading your opponent's move before he starts moving ... We haven't forgotten about combos and linked moves, but focus makes it so that you have to read your opponent."[citation needed] ]