User blog comment:Mira Laime/Introducing the Unified FANDOM App, Bringing All Content Together in One Place/@comment-34106721-20180605205045/@comment-26339491-20180605212824

We built the iOS version first because we can't update the iOS community apps any longer (due to a change in Apple's app store policy) - not even to fix bugs, for instance. That's why it was more urgent to offer our iOS users a replacement.

Plus, doing it this way has another big advantge: By releasing to iOS first, we can collect user feedback and learn if anything isn't working as well as we had hoped. We can then take what we have learned and build the Android app more efficiently - rather than building two duplicate apps simultaneously and then having to correct the same things for each.