User:InkTheWriter2

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Level 7912
Level 7912 is a very normal level of the Backrooms. There is nothing wrong with-

>[Connection Lost with Server]_

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>[Re-Establishing connectivity with new Server on Level “7912”...]_

>[Found Server!...]_

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Level 7912 is a very dangerous level of the Backrooms. The level itself is the danger. There is no helping you get out of this level if you enter it. The only thing you can do in attempt to exit it is to pray to god that he will spare you. The only way to possibly assist a person who has unfortunately fallen victim to this level's terrible fate is to give them tips on  their sanity for as long as physically possible.

>[Detected Corrupted Source...]_

'''>[Connecting to M.E.G. Database on level "7912"... ]_'''

>[Connected client to server successfully!]_

>[Finalizing connection...]_

Hello there,
Due to a corruption in your last source, Server ID: 183017-13172-1812, we, the M.E.G., have redirected you to our personal data bank on the level "7912". We have redirected you for your safety and security. We apologize for any confusion or alarm caused by this interaction, have a good day. -M.E.G. Outpost 32.1/ Department of Security

Level 7912/M.E.G./Log/SourceFound/DataBank/ClientSideSecurity
Level 7912, is a class E/PdZ or an Environmental and Psychological dead zone. The Level can cause insanity in the unfortunate victims of this level. The ecology of this level is dangerous, we would like travelers to be wary of this level's surfaces and environment. From what we have gathered, there is no real entities on this level.

Terrain Warrants
The terrain of the level, at first, seems completely normal. Containing a long, school hallway with tile flooring and lockers on each side. The tile is slightly dirty and lightly polished, the lockers are varying in color with documented colors such as "Blue", "Pale Blue, "Orange", "Red", "Green", "Army Green", and many other colors that you will find throughout. As you progress you happen to notice changes, the tile seems brighter and the lights seem darker. But, on recording, everything happens to stay the same. Nothing happens in the recordings of this level making it almost impossible to document the first stages of this level. The level as you progress ~2 miles in you will start to see holes in the walls and the floor, sudden dark spots in the lighting on the floor. This part of the level is document-able by video recording. By then your mental state may have already started to deteriorate.  We, at the M.E.G., would like you to refrain from going to this level due to it's hazards. To further enforce our point we have found a transcription of an audio recording of Subject Ai21-9532-HASE. Please read the following.

Audio Recording Alpha-3192BT-181.CA7912


Log 1 PM 16:02
Subject: Is this really where I'm supposed to be?

[Redacted]: Yes, the research of this new level we have decided that you are fit to explore this level and give us information based off your experiences and photographs.

Subject: And if I don't return then what?

[Redacted]: We will give your family money for your funeral, in compensation.

Subject: Now I feel real good.

[Redacted]: Perfect.



Entities
From what we have gathered there are no, real, entities on this level. From the multiple test subjects that we have sent to this level, unknowing of the consequences, they experienced close to real hallucinations audibly and visually. The hallucinations have been described as "similar to a Smiler" or "so many Skinwalkers...from the holes!". We believe that the hallucinations are only of entities but after getting towards the area where the black holes would start appearing. The phenomenon has been observed to be fatal and has killed many. We are not sure why, but we assume the hallucinations of the entities may have caught up to the wanderer and seemingly "killed them" putting their body, instantly, into cardiac arrest. Thus making this level an instant dead zone.

Why do entity hallucinations make this a dead zone?
The death of the travelers due to these various and believed to be frequent encounters have forced us to classify this level as class Environmental and Psychological Deadzone.