Board Thread:Support Requests - Getting Technical/@comment-3271569-20131128134341

I'm currently buzzy on an JavaScript Calculator that can visualy display and calculate our found damage formule. Offcourse everyone knowns JavaScript works with oct or hex values. I found an way to convert them but it's just not practical. Isn't their an system that can actualy make the convertion of the formule easyer. Here's an part of the formule:

^1.5)+10)/250

For example 30^1.5 will result into 31 when the actualy result is 164,31676725155 and I'm wondering how it would be possible to keep those values easy correct during the process. 