User blog:Itsjieyang/Interview with Voice Talent Su Ling Chan



Hey all!

From bumping a pixelated ball back and forth along a tiny screen to fully-fledged cinematic experiences a la The Last of Us, it’s obvious video games have come a very, very long way. Whether you’re always looking for the next big shooter to jump into or are thousands of hours deep into your favorite RPG, it’s fair to assume that you’ve probably come across at least one game with voiced characters.

Voice acting plays such an important role in these games when it comes to the storytelling involved. For example, I- like many others- enjoyed the heck out of God of War Ragnarök last year. The hacking, slashing and bashing brought me endless amounts of fun. But the central narrative was elevated to a whole other level by the voice cast- from Danielle Bisutti’s outstanding work as the tormented Freya to Christopher Judge’s godlike performance as Kratos, the entire experience was made just SO much more enjoyable.

It’s a world I am entirely foreign to and I can’t imagine the amount of work and care voice talents put into their craft. And it’s not just for video games, of course! Animation has been around for decades, and is probably where a lot of people are most familiar with voice work, whether they’ve thought about it or not.

I guess what I’m trying to say is I have endless respect and admiration for those working in the industry and I’m also super happy that I had the opportunity to sit down and have a chat with a wonderful voice talent, Su Ling Chan!

With years of experience under her belt, she has worked in both live action and animation, but also video games! Some of you might know her as Mayday from the game No Straight Roads and Deadsuit from Ghost Song. And most recently, Bailu from Honkai Star Rail! I had a wonderful time talking with her about her journey as a voice talent and how things have been going for her recently.

Have a listen above and also follow her here!