User:Trusted1021

Hello people of visitors of my profile page! My name is Safwan and I LOVE playing Tanki Online ! I have two accounts. My first one got a hacked a long time ago, but I seemed to recovered it.

I like changing my combinitions a lot so be careful when attacking me!

My 1st Account: azmain123 (Major)

My 2nd Account: narutoD.luffy (Warrant Officer 3)

My Favorite Pages

 * Tanki Online: The whole reason I am here!
 * Youtube : So I can watch Tanki videos! (and unrelated to tanki videos)
 * Nitro: The first edit I have done in this wiki. The weird part was that Adnan rollbacked the edit, and I made the edit once again, and it stayed.
 * Kits: The longest and biggest edit that I have done.
 * CTF: This was the first article that I have made.

My Favourite Hull/Turret Combo
Note: The order of this list is from my most favourite and onwards:
 * Hornet + Railgun
 * Mammoth + Twins
 * Hornet + Thunder
 * Mammoth + Every other Turret
 * Dictator + Thunder and/or Railgun
 * Hornet + Isida
 * Viking + Thunder
 * Viking + Freeze
 * Titan + Smoky
 * Wasp + Firebird

Trusted 1021's Top 5 Best Turrets (Opinion)
This is a list of my top 5 best turrets. Now also remember, just because a Turret here doesn't make it my list doesn't mean it's bad. Every turret has it's advantages and flaws. So that's it. Those are my top 5 turrets. Agree or Disagree? Comment, share, and write your own top 5 list.
 * 1) Railgun : Extremely futuristic in it's looks, the same can be said for it's power. Railgun can do extreme damage to any hull, including big Mammoth. It also auto-fires accurately, even when you miss by ~1 inch. When equiped with Double Power, it is a complete POWER HOUSE. You can do one-shot kills to any one, including the heavy hulls (provided that they aren't using a specific railgun-protection paint or they aren't using double armour). A very big disadvantage is the reload speed, which takes a very long time.
 * 2) Twins : I am a Twins fanatic. My favourite part of Twins is with no doubt, the rapid fire damage. Twins is also the only gun the will keep only shooting (rapidly) with out any extra reload. It is also great with my favourite hull, Mammoth. The only downside of Twins in is the lack of accurate aiming. This is mostly due to the fact that it has 2 barrels for firing.
 * 3) Thunder : Also known as the "Shotgun" of Tanki. Thunder has extreme power that can take the enemies down. The most unique part of Thunder is the "Splash Attack". Thunder is also great for steal-killing. There are one big downside, and a small one. One, it is absolutely horrible in long-range combat. And two, you can easily kill yourself with the splash attack, although it has proven usefull when you don't want others to kill you in DM .
 * 4) Isida : In my opinion, it is the most useful turret in the game. Able to heal teammates, this is the medic of Tanki. Not only that, you can literally take the enemies' health, and heal yourself. Isida is great with almost any Hull (maybe except Titan or Hunter). Taking down a heavy hull equiped with Isida in close combat wil be a very hard thing to do; because heavy hulls itself has high health, not to mention they can take your health when attacking them.
 * 5) Smoky : Original gun, best efficiency. Smoky is considered a noob-gun, and I believe it is true, WHEN YOU DON'T USE IT PROPERLY. Like Ricochet, many low-rankers don't know the real power of Smoky. Smoky is great when used with heavy hulls (my opinion), and has very quick reload time. Smoky's critical hit is extremely powerful, destroying light and medium hulls (excluding Viking) with one shot (depending on the M0-3 modifications). Smoky is also very good in long-distance combat, able to take down Thunder users.