User blog:PumpkinKnight/Introducing: Unreal Wiki ver. 2019

Greetings! I'm Luciano, a.k.a. "PumpkinKnight", one of the admins of the Unreal Wiki (unreal.fandom.com), a wiki dedicated to the Unreal videogame series by Epic Games. The wiki's origins can be found in 2007, when it began as a wiki dedicated only to the first game, but in recent years we've widened the scope in order to incorporate the rest of the series and create a comprehensive wiki about every detail regarding the series.

The series takes place in the future, and each game has its own storyline, though the universe in which each storyline takes place is shared. Unreal and its expansion pack Return to Na Pali, for example, put the players in the skin of Prisoner 849, a prisoner of a crashed spaceship who struggles to escape from the planet Na Pali, an otherwise peaceful planet filled to the core with dangerous creatures coexisting with the peaceful Nali, P849's main allies. If that isn't enough, P849 also has to deal with the invaders and subjugators of the planet, the Skaarj Empire. And that's just the first game. Then there's the Tournament and Championship games, set several decades after Unreal and taking place in an Earth where poverty and misery run rampant while the greedy Liandri Corporation exploits the situation for profit by organizing the Grand Tournament alongside the New Earth Government; thus pitting frustrated citizens and challenge seekers against each other in deathmatches and teammatches for their own survival and a promised glory.

The main selling point of the Unreal series, however, is its gameplay. Every weapon of the game has two fire modes and advanced movement system integrated into the core gameplay allowing players to dodge upcoming projectiles and moving faster around the map, but every game has its own additions to the movement system, such as double-jumps, dodge-jumps, wall-jumps, (UT2003, UT2004, UT3), jump-attacks (UC2), slides and wall-runs (UT4). In certain installments, vehicles are added to the mix in certain gamemodes (UT2004 ' s Onslaught and Assault modes; UT3 ' s Warfare and Vehicle CTF modes). You may have heard of the series in the past thanks to the Unreal Tournament Capture the Flag map CTF-Face, also known as "Facing Worlds". You know, the one with the asteroid and the two towers. you may have also heard about the series thanks to the multiplayer Deathmatch maps Deck16 (the one with the ramps and the big slime pool at the bottom) and HyperBlast (the boss map of the first Tournament game, the spaceship flying across space where you can fight outside).

The Wiki has surpassed the 1.500 articles just a week ago, but there's still a lot of work to be done, info to be added, pages waiting to be filled with information... the usual stuff. We also have a Discord channel where we also discuss the series.

I hope you enjoy the wiki, and if you're a fan of the series hopefully become an active user! If you're not and you want to check out the series, there's the Unreal Deal Pack on Steam, and the latest installment is free for download and play at its official site. We are always looking for great contributors to promote too!

See you and thank you!