User:SharkieAU

= Incremental Epic Hero 2 = Dolor epsum

Skills
Sword Attack - Physical Attack

Slash - Physical Attack

Double Slash - Physical Attack

Sonic Slash - Physical Attack

Swing Down - Physical Attack [ATK Down]

Swing Around - Physical Attack

Charge Swing - Physical Attack [MATK Down]

Blade Fan - Physical Attack

Shield Charge - Physical Attack

Knocking Shot - Physical Attack [Knockback]

Skills
Staff Attack - Fire Attack

Fire Bolt - Fire Attack

Fire Storm - Fire Attack

Meteor Strike - Fire Attack

Ice Bolt - Ice Attack [SPD Down]

Chilling Touch - Ice Attack [Freeze]

??? - Ice Attack

Thunder Bolt - Thunder Attack [Electric]

Double Thunder Bolt - Thunder Attack [Electric]

??? - Thunder Attack

Skills
Wing Attack - Physical Damage

Wing Shoot - Light Damage

Heal - Self-heal

God Bless - Channeled HP/Regen Buff

Muscle Inflation - Channeled ATK Buff

Magic Impact - Channeled MATK Buff

Protect Wall - Channeled DEF/MDEF Buff

Haste - Channeled SPD Buff

Wing Storm - Light Attack [Knockback]

Holy Arch - Channeled Skill Level Buff

Skills
Dagger Attack - Physical Attack

Stab - Physical Attack [DEF Down]

Knife Toss - Physical Attack

Lucky Blow - Physical Attack

Spread Toss - Physical Attack

Shadow Strike - Dark Attack [Poison]

Sneaky Strike - Dark Attack [MDEF Down]

Pilfer - Dark Attack [Steal]

Dark Wield - Dark Attack [Knockback]

Skills
Arrow Attack - Physical Attack

Piercing Arrow - Physical Attack

Burst Arrow - Physical Attack

??? - ???

Shock Arrow - Thunder Attack [Thunder Resist Down]

Frozen Arrow - Ice Attack [Ice Resist Down]

Exploding Arrow - Fire Attack [Fire Resist Down]

Shining Arrow - Light Attack [Light Resist Down]

Gravity Arrow - Dark Attack [Dark Resist Down]

Kiting - Channeled Auto-Move Modifier

Skills
?

World
The world is broken up into various regions, each containing a single type of enemy. Regions are broken up into 8 areas with increasing difficulty in each area, plus a number of dungeons. You can freely move between areas you have unlocked, but dungeons require the use of portal orbs to access. Not that you need to teleport to the dungeon, but dungeons are actually giant mimics that you are exploring inside and if you stay too long you will be digested. The Adventuring Guild, after losing too many heroes, has instigated a very strict time limit on dungeon entries, and require proof of owning portal orbs to exit the dungeon/mimic in an emergency or once complete.

Upgrades
Resource

Stats

Gold Cap

Slime Bank

Prestige
Rebirth

Ascension

Challenges
Raid boss

Solo boss

Handicapped battle