Thread:Fandyllic/@comment-27075564-20170724155029/@comment-1077307-20171004002406

Soon Ill be reworking to use different coordinate systems that you can configure whatever you want. Initially I'll be using the -165.034 -167.529 style from the map site, where origin is some various point on the map, and coords extend X/Y positive and negative from there. I don't have a copy of the game to really test the game data, and the map site is freely available for data, to everyone. Unfortunately the hacky way people use now for coords in the game after they have hacked to turn on dev mode seems to use a different system. Can always switch systems later, as the problem now is really that the Map system is hardcoded one way and that can be fixed using any system to develop a more flexible Map system.

It may all stay template side and would be nice so that people could fix any style that they wanted. Like converting everything to % based, before gets to JS. But the JS would still have to show the original coords for the popups to make sense to the users.