User:TalesOfChain

 The beginning: Tales of Chain Era 

Once upon a time, there was nothing but darkness and chaos called Efu. But one day the unexpected happened and a ray of light leaked in the pitch of darkness. That is how the Great Builders, the creators of hope and faith appeared. They named themselves Et’arī, the creatures from the pure ancient energy.

The Great Builders were trying to dispel the darkness with divine light, but the Efu resisted strongly. It was a hard and long war between these two. But after more than a millennium of the great rebellion, Et’arī were finally able to subdue the darkness.

When Efu ruled there was no time, no space, no matter. There was tranquillity and silence, and nothingness reigned. After the war, to eradicate the rest of the Void, the Creators began to build a new era of the Universe, with time, space, matter, and living elements. The new era was named Tales of Chain because the further Et’arī spread their power of light, the longer was the chain of restraining dark forces.

When Efu ruled there was no time, no space, no matter. There was tranquillity and silence, and nothingness reigned. After the war, to eradicate the rest of the Void, the Creators began to build a new era of the Universe, with time, space, matter, and living elements. The new era was named Tales of Chain because the further Et’arī spread their power of light, the longer was the chain of restraining dark forces.

Eleida became the first inhabited world. Through the appearance of matter and living elements, Et’arī were able to breathe life into a variety of creatures different in their forms, appearances, customs, magical, and physical abilities. As the creatures traveled the world, they created new settlements and continued to evolve and breed. Over a short period, 3 levels of different lands appeared — Low lands, Middle lands, and High lands.

Low lands called Grottheim were caves and dungeons, mostly populated by goblins and trolls.

Middle lands — the lands of men, elves, dwarves, orcs, hobbits, forest, and water creatures, with the capital of all trade ways — Stormfield.

And the High lands — Empyrean, the realm of the great titans and dragons and Ætheria, the land inhabited by spirits of ancient elements and energies.