User:Fizzy 10111

None
=== Notes: The reason I made this natural fruit have an awakening, is because literally every fruit that has an awakening is an elemental, except Spider. I just wanted to give more appreciation to the other types without making them too OP. ===

Moves (Unawakened)
==== M1: Blood Punch (Mastery: 1) - The user turns their hand into a bloody fist, and punches towards your cursor, creating a small blood blast. This move has mild knockback. Damage: 615 (500 Blox fruit Stats & required mastery for move) ====

==== Z Move: Rushing Blood (Mastery: 65) - The user forms six blood bullets, and shoots them towards your cursor. When the bullets make contact, they explode, doing AOE damage. The explosions don't do much knockback, making this move somewhat appropriate for farming large groups of NPCs. Damage: 1345 (500 Blox fruit Stats & required mastery for move) ====

==== X Move: Blood Net (Mastery: 125) - The user shoots multiple sharp strings of blood from the ground around them, weaving them into a large dome. The dome then shrinks quickly, catching and dragging anyone (Players or NPCs) towards the player. When the dome fully shrinks, it will explode in a pool of blood, causing AOE damage to anyone near the user or caught in the net. If you hold X, the dome will be slightly bigger. If the dome is not in its shrinking phase, then players and NPCs will not be caught in the net, and will instead be able to move through it. Though if they are touching the net regardless, they will take small net damage. The explosion has mild upward knockback. Damage: 2050 (500 Blox fruit Stats & required mastery for move) ====

==== C Move: Vital Wave (Mastery: 250) - The user smashes the ground, blasting three separate circular waves of blood spikes, that move outward from the user. If a player or NPC is caught in a wave, they will be dragged along with it until the wave ends, causing heavy tick damage. Damage: 3250 (500 Blox fruit Stats & required mastery for move) ====

==== V Move: Requiem Fist (Mastery: 325) - The user shoots multiple strands of blood in the air, fabricating a large blood fist in the sky. The longer you hold V, the fit gets slightly bigger. When you let go, the user slams down the fist, creating a continuous blood explosion until the fist vanishes. This move has high AOE damage and leaves some heated blood pools on the ground, causing tick damage to anyone in them. Damage: 5065 (500 Blox fruit Stats & required mastery for move) ====

Moves (Awakened)
==== M1: Blood Whip (Mastery: 1) - The user blasts a spiky whip from the ground, and slams it towards the cursor. This move has less knockback than its unawakened counterpart, since it slams the opponent downwards. This can be very useful when fighting in the sky, because the downwards smash cancels the opponents air jump and dash until they reach the ground. Damage: 1040 (500 Blox fruit Stats & required mastery for move) ====

==== Z Move: Hot Blood Rockets (Mastery: 65) - The user forms three hot blood rockets around them. If Z is held, they circulate above the user. When they are launched, they are much faster than the unawakened version. When the rockets make contact, they explode in a blaze of fire and blood, leaving hot blood puddles. Unlike the unawakened version, this move deals knockback. Damage: 2785 (500 Blox fruit Stats & required mastery for move) ====