User:WraithWarlock

A Warlock is a basic character class. While these spellcasters include a basic wizard kit, from pathfinder, there spells also include, an advanced class such as specialization. When focusing on a single spell, it is possible to increase the ease of spellcasting, reduce casting times with quick-cast, or cast as prepared spells. Prepared Spells indicate spells, that are already known by a spell caster.

Warlock Magic, includes the same list of spells, as a wizard class. They require line of sight, to cast spells in most examples. A Warlock indicates a spellcaster, with an already established magic background, and in many cases they have a relationship within the Astral Plane, that is capable of casting spells. Astral Projection, Astral Travel, or Astral Communication, are all possible by entering into the Astral plane. While Astral Projection is active, a spell caster, continues there daily tasks, and is also considered active within the Astral Plane. When there task is complete, (or the spell ends), they gain experience as normal. The result of being damaged in the Astral Plane, is (almost never fatal), the spell would end, or could be again cast.

Black Magic and casting war magic differs somewhat, from other schools of White Magic. Normally, White Magic spells can be cast without being hindered in advancement season to season. Black Magic, is almost always hindered by comparison, season to season, so a spell-caster can remain exempt from restriction, as a war mage or Warlock. To advance to the highest levels of spellcasting requires another spellcaster, to learn the spell you are trying to learn. This can include a 'source' intended to contain the requirements of a prepared spell. It is not required to collect a cursed skull for its property. Instead the Black Mage, commonly uses the battleship, as a unlimited source. The source then meets or exceeds the requirement, for spell advancement levels, (up to level three). The Elementalist (5 stars), is a wizard who's spellcasting ability includes Summon Elemental, and who's spells use an Elemental source. This is one of the most common Alterations, to spells cast as normal, by a spellcaster. To gain Summon Elemental, a Warlock must enter into an agreement with a elemental from any Elemental Plane. The agreement is formed by restricting an elemental summoned into a Summoning Circle. Once summoned, a Warlock must continue to restrict the elemental they have summoned. This can be accomplished through wards, Charms, or use of a limited wish. Once an elemental has agreed to be summoned, they will act as the spell Summon Creature, with equal hit dice to the spell level of Summon Creature. Unlike spells cast from standard Summoning school, Summon Elemental always summons an elemental, from the anchoring point established within the elemental plane of origin. An anchoring point, is used by a spellcaster to attune there spell casting ability.